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WRU Under 11s Mixed Pathway



We thought that we'd post the above pathway. We know that some of the kids will be playing "up a year" and so for the avoidance of doubt we wanted to post the WRU Laws for Under 11s rugby here.


Please have a read through them and if you have any questions, please just ask one of the coaches 👍


COACH'S ROLE:

  • Develop the player's skills at the breakdown

  • Develop the decision-making of the players at the breakdown area, in attack and defence

AIMS RATIONALE:


Introduction of the contest for possession, and decision making at the breakdown.

General


AGE: Under 11 as on the first of September at the start of the season.


TEAM SIZE:

  • Up to 12 players

  • Five forwards maximum, seven backs maximum

  • The WRU requires that both teams shall field the same number of players throughout the game

PERIODS OF PLAY: 20 minutes each way, maximum 40 minutes of play.


PLAYING AREA: Between 22 metre lines and five metres in from the touchline.


BALL SIZE: Size three


COACH QUALIFICATION: WRU Coaching Early Contact


REFEREE QUALIFICATION: WRU Level one Award


NB: At all levels the "Cavalry Charge" is not allowed


Definition of a Cavalry Charge:


When the attacking team is awarded a penalty kick or free kick either a single player stands some distance behind the kicker or attacking players form a line across the field some distance from the kicker. At a signal from the kicker they charge forward. When they get near the kicker tap kicks the ball and passes to a player who had started some distance behind the kicker.


Cavalry Charge Laws:


At a free pass restart any first receivers can start their run a maximum of 2 metres from the player performing the free pass. Any greater distance and the "Cavalry Charge" will be called resulting in a penalty at the place of infringement to the non offending team.


Sanction:


Penalty at the place of infringement.

U11's RUGBY LAWS:


IRB Under 19 Laws apply apart from:

  • For all free passes, free kicks and penalties a player must place the ball on the floor and tap it forward with the foot. If free pass is taken incorrectly, it must be taken again

  • The defending team must retreat 5m when a free pass is awarded

  • Waist high tackle or lower (the waist is the line of the shorts) there can be more than one tackler

  • 1st player to the breakdown can pick and go before the ruck has formed

  • After the tackle one player from each team can contest for the ball, this can be any player involved in the tackle or another arriving player

  • Acting scrum half must pass the ball after a ruck has been formed, a ruck is formed according to World Rugby Law

  • The offside line are 1m back from the rear most part of the body at the tackle area

  • Defenders are not permitted to rip the ball from the ball carrier

  • No mauling allowed, if a maul is formed a free pass is given to the non offending team

  • Rolling replacements

  • Players must leave and enter the field of play at the halfway touchline

  • It is recommended for development and participation purposes that all players play at least one half every game

  • A player may only play up one year

  • Rolling substitutions is permitted

SCRUMS:


• All scrums must follow the World Rugby process of crouch, bind and set

• Static (no pushing or wheeling), both hookers may strike for the ball

• Five forwards (maximum) 3:2 formation

• A player who is a member of a scrum cannot pick up the ball

  • Scrum Half must pass the ball from the back of the scrum

• Penalty: penalty kick to the non-offending team


LINEOUT:

  • Four-person uncontested

  • No catch and drive permitted

  • The line out will consist of the thrower plus four in the line

  • No lifting allowed

  • The ball must enter the line out above head height

  • If the throwing in team knock on the throw is taken again

  • Participants in the lineout are not allowed to peel

  • Offside lines remain until the scrum half passes or runs with the ball.

KICKING: Only in your own half. Team scoring to drop kick to opposition to restart game.


HAND OFF / FEND OFF:

Definition: A hand off/fend off is: " Any movement of the hand or arm to ward off an opponent.''

A player must not hand off/fend off an opponent in any way. Penalty: free kick to the non offending team.


PENALTY: All penalties are free kicks.


METHOD OF SCORING:


Tries and conversions only


Notes:--


(i) if goal posts are available on the mini-pitch, conversions are to be taken as normal.

(ii) if goal posts are available only on the full size pitch, conversions are to be taken in front of the goal post.


If team persists in offending at the breakdown close to the defensive team try line, then the referee may award a penalty try.


If a player is sent off then the player will be replaced by an appropriate substitute. If there is no substitute available then that team will be disadvantaged. The non-offending team does not lose a player.

Comments


Llwchwr Schools Rugby Union

Base: Penclawdd RFC

Park Rd, Penclawdd, Swansea SA4 3LE

e-mail: lwchwrsru11@outlook.com

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